Designing on the backburner

If designing was a place, currently it would be a desert, tumbleweeds blowing across the empty landscape. I spoke to a publisher at GenCon last year who said to me, ‘Do you want to be a Designer or a Publisher? Because they are two different things.’

He wasn’t wrong. Although the publishing process of Mech Force has been creative in it’s own way, there’s been little opportunity to get my other designs to the table, which is a shame as I’ve got a fountain of ideas pouring out of my head.

So yep, there’s part of me that’s looking forward to getting to the other side of the campaign so I can get back to cutting and sticking again.